﻿using System;
using System.Collections.Generic;
using System.Text;

namespace GameProtocol
{
    public class FightProtocol
    {
        /// <summary>
        /// 初始化战斗场景广播
        /// </summary>
        public const int Init_BRO=0;

        

        /// <summary>
        /// 完成初始化请求
        /// </summary>
        public const int Complete_CREQ = 1;

        /// <summary>
        /// 完成初始化响应
        /// </summary>
        public const int Complete_SRES = 2;

        /// <summary>
        /// 移动请求
        /// </summary>
        public const int Move_CREQ = 3;

        /// <summary>
        /// 移动广播
        /// </summary>
        public const int Move_BRO = 4;

        /// <summary>
        /// 攻击请求
        /// </summary>
        public const int Att_CREQ = 5;

        /// <summary>
        /// 攻击广播
        /// </summary>
        public const int Att_BRO = 6;

        /// <summary>
        /// 购买请求
        /// </summary>
        public const int Buy_CREQ = 7;

        /// <summary>
        /// 购买广播
        /// </summary>
        public const int Buy_BRO = 8;

        public const int Enter_CREQ =9;

        public const int Demage_CREQ = 10;
        public const int Demage_SRES = 11;
    }
}
